Tuesday, December 8, 2009

Frayhua Reviews: Rogue Warrior


Rogue Warrior

What a train wreck?


Style: Single-player First Person Shooter
System: Xbox 360, Playstation 3, and PC
Developer: Rebellion Developments
Publisher: Bethesda Softworks
Release Date: December 1, 2009

Introduction- This game is based on the Rogue Warrior books by Richard Marcinko.

Story- Dick Marcinko is going to North Korea to stop them from launching nukes.

Presentation
Graphics- The visuals are that of a 2002 PS2 game. The effects are weak and the environments and enemy models are bland. Especially the enemies because the enemies are generic.

Sound- The voice acting for Marcinko is done by Mickey Rourke and the enemies sound ok as well as the guns, the music is very generic because it's the same for every level in the game.

Gameplay

Campaign- The gameplay's is on Marcinko's over-the-top methods and signature execution moves when your near an enemy. This FPS is trying to be like Tom Clancy's Rainbow Six: Vegas by going from a first person view to a third person view, but with bad hit detection due to blindfiring making cover almost pointless. One time I used a shotgun from 60 ft away and killed an enemy. How is that even possible? Also trying to realistic, but equals frustration as Dick dies very quickly. The game is unrealistic as you charge into an enemy and kill them, but during the kills you're invincible meaning you can do this to enemies nearby. Sometimes doing a stealth kill is delayed by 5 seconds. This brings me to my next complaint: The Enemy A.I. The A.I. in this game is so stupid that it doesn't recognize your footsteps even though you're sprinting at full speed to kill them off. Sometimes they run right by you or look for you if they can't find you to get themselves killed. They also get themselves killed by their own grenades and shooting at explosive barrels. Rogue Warrior is a straight through vanilla flavored shooter where the game is very linear and very generic. Also it's short and takes about 3 1/2 hours or less to complete eight missions. The only positive things I like are the executions and Mickey Rourke's rap at the credits.

Multiplayer- The multiplayer has only Deathmatch and Team Deathmatch. Their are no customization options, creative game types, or anything to make online play fun. Also for some reason you can vault over objects, but it's only in the multiplayer.

Value- Rogue Warrior has no value at $60 for lackluster campaign and a tacked on multiplayer.

Overview

- Generic Story, Gameplay, and Multiplayer
- Terrible blindfiring w/ bad hit detection
- Dumb A.I.
- Uninteresting Character
- Terrible Graphics
- Frustrating
- Developed by Rebellion
- Wasted talent by Bethesda Softworks & Mickey Rourke
- Bad value
- Super Linear and Boring
+ Good variety of stealth kills
+ Short
+ Rap Ending


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