Wednesday, December 9, 2009

Frayhua Reviews: Call of Duty 4:Modern Warfare and Call of Duty: World At War


Call of Duty 4: Modern Warfare

Call of Duty goes from WWII to Modern Warfare with fantastic results.

Style: First Person Shooter/Action
System: Playstation 3,Xbox 360, PC, Mac OS X, and Wii
Developer: Infinity Ward, Aspyr (Mac conversion), and Treyarch (Wii conversion)
Publisher: Activision
Release Date: November 6, 2007 (Playstation 3,Xbox 360, and PC), Mac (September 26, 2008), and Wii (November 10, 2009)
ESRB Rating: M


Introduction- The Call of Duty series was a popular World War II shooter and Infinity Ward decided to go modern because WWII shooters are slowly dying out. This is a solid change for the series because it still has the great feel of a COD game and has some of the best online multiplayer.

Story- The United States Marine Core search for Khaled Al-Asad in the Middle East, while the British SAS rescue a comrade from enemy lines, and the plot later reveals that Al-Asad actions in the Middle East was a diversion for his partner Imran Zakhaev to try to make Russia go back to a communist state.

Presentation

Graphics- Call of Duty 4 has some of the best graphics done very well in 60 fps with no framerate issues in either the campaign or the multiplayer. The character models look great, the guns feel photorealistic, and the smoke and motion blur effects are fantastic.

Sound- The sound presentation is just as good as the graphical presentation with strong, excellent voice acting, perfect sound effects, and great music to feel that your their in the war your fighting.

Gameplay

Campaign- The single player is pretty good with fun, intense action with some good missions and set pieces from the campaign such as firing from an AC-130 gunship, sneaking past enemies to assassinate Imran Zakhaev, a first hand account of an execution by Khaled Al-Asad, and first hand account of the aftermath after a helicopter gets caught in the blast range of a nuclear explosion. The A.I. is great for the enemies because they use cover, flank you, and pretty challenging even on Normal Mode called Regular. Your allies are ok, but sometimes can't waste an enemy that is in front of them. Aside of that the campaign is blast to play and for additional replay value players can Arcade Mode. Arcade Mode is the campaign, but with a scoring system and the amount of lives.

Multiplayer- The MP in Call of Duty 4 is absolutely amazing and it a lot of fun to play because finding a match is simple and fast with no lag at all. There are a total of 16 maps and 4 new maps included in the Variety Map Pack. Their are six game types; Free-For-All, Team Deathmatch, Domination, Search & Destroy, Headquarters, and Sabotage. What makes the muliplayer so much fun? Collecting experience points when killing an enemy, assisting in a kill, having a certain kill streak(the ability to reveal the location of the enemy and air strikes) , completing challenges to unlock guns and weapon attachments for certain guns, leveling up your rankings. When a player dies you see how that player died via a killcam. Also players can create classes and use perks(the abilities of your character such as better aim while firing from the hip, extra bullet damage, extra health, etc.). There is also a mode called Hardcore Mode(Extreme Multiplayer) where their is no HUD, it more realistic, and their is no killcam. here are a total of 16 maps and 4 new maps included in the Variety Map Pack which brings the total to 20. Overall, the multiplayer is excellent.

Value- Call of Duty 4 is great online and off and has great value.

Overview

+ Solid Presentation
+ Great Campaign
+ Great Online Multiplayer
- Infinitely spawning enemies

Call of Duty:Modern Warfare: Reflex Edition


Call of Duty 4 of the Wii is the same game as the other versions on Playstation 3,Xbox 360, PC, and Mac OS X, but with downgraded graphics. Everything is their except for the Variety Map Pack. The Wii version has a lot of customizable control options like The Conduit. The customization is a little bit better because in The Conduit the motion controls are as customizable but it had a great idea for new Wii shooters to follow with it customization options for controls. Also their are some framerate issues due to explosions and using the sniper rifle sometimes. The online is just as good as ever a still a blast to play. Overall this is a great Wii port of COD4 by Treyarch and the modes aren't streamlined like in the Wii version of Call of Duty:World at War.

Overview

+ Not streamlined like in the Wii version of Call of Duty:World at War
+ Everything intact
- Graphics less detailed than the Wii version of COD:World at War

Graphics: 3.5/5
Sound: 4.5/5
Gameplay: 4.5/5
Value: 4.5/5
Final Score- 17/20= 8.5/10= Great Game



Call of Duty: World At War

Modern Warfare in WWII

Style: First-Person Shooter
System: Xbox 360, Playstation 3, Wii, and PC
Developer: Treyarch
Publisher: Activition
Release Date: November 11, 2008

Story- The United States Marine Core is in the Pacific and fighting the Japanese & The Russians are fighting the Nazis after the invasion of Stalingrad.

Presentation

Graphics- Like Call Of Duty 4, World At War uses the COD4 engine. The flame effects are awesome when you use the flamethrowers. The characters models and the environments are great at a solid 60 fps with no framerate drops.

Sound- The music is awesome, the guns sound great, and the voice acting is excellent. NPC characters like Corporal Roebuck, Private Polonsky, and Sergeant Reznov are voiced by big name actors such:

Roebuck - Kiefer Sutherland
Polonsky - Aaron Stanford
Reznov - Gary Oldman

Gameplay

Campaign- The gameplay is like COD4 in more ways than one such as: infinitely spawning enemies, the animations, similar missions(Vendetta is like the All Ghillied Up mission, Little Resistance is like the Safehouse mission, and Black Cats is like the Death From Above mission), and the multiplayer is pretty much the same. Besides the similarities COD:WAW is a fun game. World At War also has a fun mode called Nazi Zombies. Nazi Zombies is a survival mode when your up against, you guessed it: Nazi Zombies. This is real fun with a friend. The multiplayer has more game types.

Value- Overall, Call of Duty:World At War is a solid First-Person Shooter that shows that WWII shooter still pack an exciting punch when done right.

Overview

+ Great Presentation
+ A satisfying WWII shooter that is done right and not generic like Medal of Honor.
- Feels recycled from COD4

Wii Version of Call of Duty: World At War

The graphics for the Wii version are great, but their are framerate issues sometimes. The sound is the same. The gameplay is mostly the same except the Black Cats mission isn't in the campaign, no Nazi Zombies and the multiplayer and some perks are streamlined. Their are only 8 maps to chose from unlike the other versions with the original 14 maps and 3 Map Packs that brings the total maps to 23. Also the multiplayer is comprised of Deathmatch and Team Deathmatch variants & only has 8 players.

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